![]() I’ve been playing OW on PC since 2017 and have been more so on-and-off playing the game over the last 3 years always finding myself coming back to play OW as it was one of the only games where aiming and hitting my shots felt absolutely “right” - crisp and responsive. I’ve been playing Overwatch since 2016, I even built my first PC in 2017 with OW being one of the bigger contributing factors influencing me in doing so. This is a long post, so please bear with me! Bows do not lose accuracy when jumping, moving, or on horseback.My original post was removed for some reason in less than one hour of it being posted, so I’m trying this again…Thanks, Blizzard Entertainment! Accuracy will be perfect while charging and while in the center, but after the indicators start moving back out, accuracy will change and it will shake your screen. The closer the two indicators are to the static lines, the lower the accuracy will be, after hitting the middle once. The very top has the best accuracy, while the two static lines show how charged the bow must be to fire. While you charge the Bow and Arrow or Horse Bow, two indicators will move along the reticle's circle, which shows charge strength. Featuring a far more accurate crosshair with four lines, and a large ring around the outside forming the reticle, which shows charge strength and accuracy. In first person, it has no reticle.īows take a slightly different approach with the reticle. The Axegun does not feature this reticle, using the standard gun crosshair. They can only be fired when at full charge. Blow Guns and Snowballs also use the charging system, needing to be loaded, and then charged up to fire. The Lasso uses the same charging feature as the Tomahawk, however glows red when filled, and then depletes after 3 seconds of being red. When the bar is completely white, the tomahawk will deal maximum damage, however if throw is released at any point before filling the bar, it will deal normal damage. The Tomahawks, Snowballs, and Candy Canes feature the same aiming system, with an added bar underneath. In first-person, the reticle can be used to change where stabs and swings will be directed, allowing the knives to stab above and below the user, while the axes can be angled slightly, for greater precision. ![]() The knives and axes have a preset swing in third-person, which can only be angled slightly. In third-person, this reticle is far less responsive when using a knife or axe, only working accurately with throwables such as Dynamite, Smoke Bombs, Tomahawks, Snowball, and Blow Darts. ![]() Throwables and Melee weapons have a single dot in the center of the screen, showing the direction the weapon is being swung or thrown. Knives, Axes, and Pickaxes do not feature the bar. The Model3, Volcanic Pistol, and Volcanic Rifle have far higher fanned accuracy than other guns.Ī Tomahawk, BlowDart or Lasso being charged. This does not increase fanning accuracy, but may help aim in first person. These guns can also be fanned while aiming, by holding Aim as well as. Firing these guns without holding an Aim key will activate fanning. With most single-action revolvers, and a few lever action guns, accuracy can be sacrificed for firing speed. Unlike the iron sight and scoped rifles, first person is not forced by this, and it can be done while sprinting. ![]() ![]() Similar to the iron sight and scoped rifles, Aim must be held when shoot is pressed to fire, however this will then put the gun into the firing animation if it wasn't already. Shooting without aiming will swing the axe, activating a melee attack. It uses the standard gun crosshair, and has no crosshair in first person.
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